POV-Ray : Newsgroups : povray.general : Unrealistic metals : Unrealistic metals Server Time
4 Nov 2024 12:59:30 EST (-0500)
  Unrealistic metals  
From: Bjorn Jonsson
Date: 26 Dec 2003 15:35:14
Message: <MPG.1a56abe37b4346cb98968d@news.povray.org>
I'm making a POV model of NASA's Cassini spacecraft. Needless to say 
it's built largely using metals, meaning I've been using stuff from 
metals.inc extensively. The problem is that these metals do not look 
realistic in the blackness of space because the shadowed parts of the 
spacecraft become 'self illuminating' and therefore have a very flat and 
unrealistic appearance. The reason is the high ambient values used in 
metals.inc. I've tried making my own metals by using a far lower value 
for ambient but I'm not happy although this resulted in some 
improvement. Most of the spacecraft now looks rather dark, even after I 
added several secondary lightsources. Any suggestions ?


-- 
Bjorn Jonsson / bjj### [at] ZZZmmediais
Address changed to avoid spam. Remove YYY and ZZZ to reply.
http://www.mmedia.is/~bjj


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